Quarks Dimension Ralph

"Quarks Dimension Ralph" tackles truly complex questions—from the mysteries of our brains to the secrets of the universe. We, and hopefully you too, enjoy pondering such questions. We conduct thorough research, tell how scientists search for answers with astonishing experiments, and analyze the results. Even if there are no definitive answers to many questions, our videos provide plenty of insights, guaranteed by Mindblow.

2D/3D Animation, Art Direction

2D/3D Animation, Art Direction

Westdeutscher Rundfunk

Westdeutscher Rundfunk

2024

2024

Art Direction, 2D/3D Animation, Motion Design, Video Editing, Keying

I’m a senior video editor and motion designer with over 20 years of experience shaping narrative-driven content across movies, documentary formats, and digital platforms. My work focuses on editorial clarity, pacing, and structure — turning raw conversations into coherent, engaging stories without losing authenticity.

Previously, as Head of Design at ESL Gaming, I worked closely with content, broadcast, and production teams to help scale a global esports brand. This experience sharpened my sense for audience, storytelling under pressure, and maintaining quality at scale.

Today, I work remotely as an editor and motion designer, collaborating with broadcasters, media companies, and tech brands — with a strong focus on long-form content, interviews, and formats where substance and clarity matter more than spectacle.

Let's Work Together!

© Copyright 2025

I’m a senior video editor and motion designer with over 20 years of experience shaping narrative-driven content across movies, documentary formats, and digital platforms. My work focuses on editorial clarity, pacing, and structure — turning raw conversations into coherent, engaging stories without losing authenticity.

Previously, as Head of Design at ESL Gaming, I worked closely with content, broadcast, and production teams to help scale a global esports brand. This experience sharpened my sense for audience, storytelling under pressure, and maintaining quality at scale.

Today, I work remotely as an editor and motion designer, collaborating with broadcasters, media companies, and tech brands — with a strong focus on long-form content, interviews, and formats where substance and clarity matter more than spectacle.

Let's Work Together!

© Copyright 2025

I’m a senior video editor and motion designer with over 20 years of experience shaping narrative-driven content across movies, documentary formats, and digital platforms. My work focuses on editorial clarity, pacing, and structure — turning raw conversations into coherent, engaging stories without losing authenticity.

Previously, as Head of Design at ESL Gaming, I worked closely with content, broadcast, and production teams to help scale a global esports brand. This experience sharpened my sense for audience, storytelling under pressure, and maintaining quality at scale.

Today, I work remotely as an editor and motion designer, collaborating with broadcasters, media companies, and tech brands — with a strong focus on long-form content, interviews, and formats where substance and clarity matter more than spectacle.

Let's Work Together!

© Copyright 2025